Game for GGJ 2025, theme was Bubbles, and I used the Liminal Space diversifier among others.
Play as an urban explorer who followed the wrong bubble trail and ended up in... The Bubble Rooms. Explore a procedurally generated expanse of hallways, no two play throughs will be the same.

[Dev Note] Not completely happy with the style, the theme feels forced onto the game. I would like to add more bubble related mechanics and thematics later on.

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